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Creators/Authors contains: "Likhachev, Maxim"

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  1. The vast majority of Multi-Agent Path Finding (MAPF) methods with completeness guarantees require planning full-horizon paths. However, planning full-horizon paths can take too long and be impractical in real-world applications. Instead, real-time planning and execution, which only allows the planner a finite amount of time before executing and replanning, is more practical for real-world multi-agent systems. Several methods utilize real-time planning schemes but none are provably complete, which leads to livelock or deadlock. Our main contribution is Real-Time LaCAM, the first Real-Time MAPF method with provable completeness guarantees. We do this by leveraging LaCAM in an incremental fashion. Our results show how we can iteratively plan for congested environments with a cutoff time of milliseconds while still maintaining the same success rate as full-horizon LaCAM. We also show how it can be used with a single-step learned MAPF policy. 
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    Free, publicly-accessible full text available July 20, 2026
  2. Free, publicly-accessible full text available May 19, 2026
  3. Diffusion models have recently been successfully applied to a wide range of robotics applications for learning complex multi-modal behaviors from data. However, prior works have mostly been confined to single-robot and small-scale environments due to the high sample complexity of learning multi-robot diffusion models. In this paper, we propose a method for generating collision-free multi-robot trajectories that conform to underlying data distributions while using only single-robot data. Our algorithm, Multi-robot Multi-model planning Diffusion (MMD), does so by combining learned diffusion models with classical search-based techniques – generating data-driven motions under collision constraints. Scaling further, we show how to compose multiple diffusion models to plan in large environments where a single diffusion model fails to generalize well. We demonstrate the effectiveness of our approach in planning for dozens of robots in a variety of simulated scenarios motivated by logistics environments. View video demonstrations in our supplementary material, and our code at: github.com/yoraish/mmd. 
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    Free, publicly-accessible full text available April 24, 2026
  4. Free, publicly-accessible full text available April 24, 2026
  5. Traditional multi-agent path finding (MAPF) methods try to compute entire collision free start-goal paths, with several algorithms offering completeness guarantees. However, computing partial paths offers significant advantages including faster planning, adaptability to changes, and enabling decentralized planning. Methods that compute partial paths employ a windowed approach and only try to find collision free paths for a limited timestep horizon. While this improves flexibility, this adaptation introduces incompleteness; all existing windowed approaches can become stuck in deadlock or livelock. Our main contribution is to introduce our framework, WinC-MAPF, for Windowed MAPF that enables completeness. Our framework leverages heuristic update insights from single-agent real-time heuristic search algorithms and agent independence ideas from MAPF algorithms. We also develop Single-Step Conflict Based Search (SS-CBS), an instantiation of this framework using a novel modification to CBS. We show how SS-CBS, which only plans a single step and updates heuristics, can effectively solve tough scenarios where existing windowed approaches fail. 
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    Free, publicly-accessible full text available April 11, 2026
  6. An exciting frontier in robotic manipulation is the use of multiple arms at once. However, planning concurrent motions is a challenging task using current methods. The high-dimensional composite state space renders many well-known motion planning algorithms intractable.Recently, Multi-Agent Path Finding (MAPF) algorithms have shown promise in discrete 2D domains, providing rigorous guarantees. However, widely used conflict-based methods in MAPF assume an efficient single-agent motion planner. This poses challenges in adapting them to manipulation cases where this assumption does not hold, due to the high dimensionality of configuration spaces and the computational bottlenecks associated with collision checking.To this end, we propose an approach for accelerating conflict-based search algorithms by leveraging their repetitive and incremental nature -- making them tractable for use in complex scenarios involving multi-arm coordination in obstacle-laden environments. We show that our method preserves completeness and bounded sub-optimality guarantees, and demonstrate its practical efficacy through a set of experiments with up to 10 robotic arms. 
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  7. The emergence of “robotics in the wild” has triggered a wave of recent research in hardware and software to boost robots’ compute capabilities. Nevertheless, research in this area is hindered by the lack of a comprehensive benchmark suite. In this paper, we present RTRBench, a benchmark suite for robotic kernels. RTRBench includes 16 kernels, spanning the entire software pipeline of a wide swath of robots, all implemented in C++ for fast execution. Together with the suite, we conduct an evaluation of the workloads at the architecture level. We pinpoint the sources of inefficiencies in a modern robotic processor when executing the robotic kernels, along with the opportunities for improvements. The source code of the benchmark suite is available in https://cmu-roboarch.github.io/rtrbench/. 
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